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| Version | User | Scope of changes |
|---|---|---|
| May 23 2008, 7:04 PM EDT (current) | bhafc87 | 1 widget added |
| Mar 17 2008, 2:23 PM EDT | PaultheElder | 13 words added |
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The enormous blockbuster success of Space Invaders made the entertainment industry sit up and take notice. Within the first year of its release, the game had generated revenue ranging in the hundreds of millions of dollars In Japan, Space Invaders caused a coin shortage until the Yen supply was quadrupled. Additionally, when asked what the most revolutionary game was, Shigeru Miyamoto(Nintendo Genius), cited Space Invaders, saying it sparked his interest in gaming.
Space Invaders became very popular in part due to its new style of game play. Up until its release, video games were timed to a clock, and once a player's time was up (plus possible bonus time), the game ended. With Space Invaders, the game ended only when the player had exhausted the three allotted "lives" or when the invaders landed on the bottom of the screen.
Legendary!!!!!!!!!!!!!!!
The Highest ever Space Invaders score was achieved by Donald Hayes (USA)
55,160.
